Group: Members
Posts: 822
Member No.: 730
Joined: 1-September 06
Clan: R18 A TEAM NSPbet Cash: $806
To any people reading this part of the webs.
Here's some stuff you should know, it's currently the 8th of april in san francisco, so NS2 Engine Test won't be released for anybody including us oceania/asian players till probably tomorrow night UWE is known to leave us fappen'n'f5n
QUOTE
console and fps commands work (although there aren't many console commands in the initial version). r_stats will give you your frame rate, number of draw calls and primitives.
QUOTE
You'll be able to run around but there isn't deathmatch in there. Yes, enterprising scripts will be able to start playing around with modding in this release but the API is still solidifying and weren't not quite ready to ship a version of Decoda with it (that'll come later).
QUOTE
steam must be running to play the alpha, although it's not included into steam yet. It uses steamworks, so this means you can find your buddies and everything inside different servers(listen)
Group: Members
Posts: 822
Member No.: 730
Joined: 1-September 06
Clan: R18 A TEAM NSPbet Cash: $806
Edit:added these
QUOTE
Custom Maps won't be automatically downloaded, you'll need to do it manually. Other things like lua mods will be downloaded automatically. For now at least.
I might like it for 5 mins, then i'll realize it was a waste of a 500mb d/l closer to the end of the month.. fuckin who cares about walking around, we want action.. let the PT's have a play with walking around and leave the action to the rest of us.